We are not building a catalogue. We are building one game and we are building it slowly.
A fast runner set in a city that stopped being a city. Dodge, slide, upgrade, and see how far you get before the horde catches up. One hand, under a minute a run.
We would rather tell you exactly where the game is than invent a date we cannot keep.
The run, the slide, the dodge. Tuned for weeks until it felt right in one hand.
Building the city, the hordes and the things that chase you through them.
A small group plays it before anyone else. The newsletter goes out first.
Android first, iOS right after. It ships when it is good, not before.